Comprehensive Rules Update – May 20

Playing some Sing Together song cards? Have a deck with a loop combo? Or just wanna check on some rulings before the Challenge event this weekend? Then it’s time to do some reading up!

The Comprehensive Rules document on the Disney Lorcana Resource page just received an update, just in time for the Disney Lorcana Challenge events this weekend!

Here are the changes to take note for the document. For more details, we recommend reading through!

New Additions

  • New Keyword Ability: Sing Together
  • New Rule: Simultaneous Turns
  • New Rule: Loops

Sing Together

Added the following rules text:

  • 10.10.1. Any number of your characters and your teammates’ characters with total cost N or more, in any combination, can exert to sing this song for free.
  • 10.10.2. When playing a song using Sing Together, add the ink costs of one or more of your ready characters together. If the total meets or exceeds the cost listed for Sing Together, the character or characters can sing the song.
  • 10.10.3. When a character sings a song with Sing Together, any triggered abilities on it that have the condition “Whenever this character sings a song” occur when the trigger condition is met.

Simultaneous Turns

Added the following rules text and example:

  • 1.10.3. Some multiplayer game formats use simultaneous turns.
  • 1.10.3.1.During a simultaneous turn, all players on the same team progress through the phases and steps of the game at the same time. During the Main Phase, the players can take any turn action they could take normally in any player order they wish. Players must complete one turn action in its entirety before moving to the next turn action.
  • 1.10.3.2.If triggered abilities or effects are added to the bag by multiple players during a simultaneous turn, these triggered abilities or effects are added to the bag by the team as a whole, and the order in which they are resolved is chosen by the team. Otherwise, resolving follows the same rules found in section 8.7, “Bag.”

    Example: Three players are members of the same team taking a simultaneous turn. During the Ready step of the Beginning Phase, all three players ready their cards at the same time. During the Set step, all three players gain lore from locations they have in play with a lore characteristic and then add any effects or abilities that triggered during the Ready step to the bag at the same time. In the Draw step, all three players draw a card from their decks at the same time.

    After the game moves into the Main Phase, the players take a simultaneous turn together. The first player wants to put a card into their inkwell. The second wants to quest, and the third has decided to have one of their characters challenge an opposing character. The players can decide the order of these turn actions, but each turn action must be completed in its entirety before the next player can act.
    During the End of Turn Phase, the players declare the end of their turn. All triggers are added to the bag at the same time and all “this turn” effects end at the same time.

Loops

Added the following rules text:

  • 7.1.7. Sometimes a combination of abilities can be repeated indefinitely, called a “loop.” If all players are aware of and understand the actions of each iteration of the loop, the player who maintains the loop proposes a specific number of iterations. The game is considered to proceed immediately through those iterations without the player performing each one. Then the game continues and a new action must be taken.

General Updates

  • 4.2.1. Fixed an issue where certain effects could end before intended.
  • 4.3.4.5. and 4.3.4.6. Clarified how the total cost of a card is determined and paid.
  • 4.3.4.9. Added section to clarify the relationship between Singer and total cost.
  • 4.3.4.10. Added section to clarify playing a card “for free.”
  • 4.3.8.2. Added section to clarify playing an ability “for free.”
  • 7.1.5. Clarified language in the example.
  • 7.1.6. Added section to clarify how to play a card during a resolving effect.
  • 7.1.8. Added section to clarify “up to” in card text.
  • 7.1.9. Added section to clarify “that” in card text.
  • 7.4.4. Added section to clarify triggered abilities with an intervening “if.”
  • 7.4.5. Added section to clarify triggered abilities with two effects separated by a period.
  • 7.5.3.–7.5.6. Clarified the steps of paying the cost of an activated ability.
  • 7.8.3. Added section to clarify what happens when a card has a negative Lore value.
  • 10.8.1. Updated language to reference non-ink Shift costs.

Quality-of-Life Updates

  • 1.1.5. Added a hyperlink to the Disney Lorcana TCG Tournament Rules and removed redundant references.
  • 1.4.2. Clarified that teammates aren’t opponents.
  • 1.9.6. Moved this language to section 4.3.6.22.
  • 2.1.2 and 3.1.3. Removed redundant language about tournaments in favor of consolidating language in 1.1.5.
  • 4.2.1.1.–4.2.1.4. Reordered.
  • 4.2.1.4. Added “and at the beginning of your turn” to the section.
  • 4.2.2.2. Clarified that gaining lore from a location isn’t a triggered ability.
  • 4.3.6.13. Clarified that a negative strength value counts as 0 strength when dealing damage.
  • 4.3.6.15. and 4.3.6.16. Combined these two entries into section 4.3.6.15.
  • 6.5.6. Corrected the reference to the diagram.
  • 7.1.5. Added “or effect.”
  • 8.3.2 and 8.3.4. Combined these two citations into section 8.3.2 and removed section 8.3.4.

Glossary Updates

  • damaged: Added the definition of “undamaged” to the entry.
  • “for free”: Added language to include using activated abilities for free. Renamed from “play for free” and moved in the glossary.
  • is damaged: Added.
  • item: Added detail.
  • location: Clarified using an activated ability and added deck limit.
  • move cost: Added.
  • play: Clarified that playing a card is normally only from the hand.
  • play for free: Added language to include using activated abilities. Renamed “for free” and moved up.
  • simultaneous turns: Added.
  • stack: Added.
  • turn action: Added.
  • undamaged: Moved to the entry for “damaged.”

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